Information Architecture Deliverables and Diagrams 12/2002
Examples of Wireframes, Site Maps, Story boards, Use Cases, Paper Prototypes
In my work as a web designer and IA I have come across many inconsistencies
in the way Information Architects and other Web professionals refer
to Web information architecture deliverables and diagrams. In speaking
with various Web design groups I have heard multiple terms
for the same deliverables. Information architecture is a relatively
new field which has yet to develop a consistent and universal set of
deliverables, and terminology to refer to those deliverables. I also
haven't come across a central repository of IA deliverable and diagram
documentation. This document is an attempt to fill that void.
What are deliverables? What are the most effective deliverables? The answer depends on the
situation, audience, budget, time constraints, skill set of your team,
and various other factors. Learning how to create these deliverables
is the easy part. Gaining an understanding of when to use them, and in
what format, is the tricky part.
Part
2 - How to use Information Architecture Deliverables
The following are the most widely used IA deliverables. However, there
are additional deliverables which some consider to be the responsibility
of the IA, while others would assign them to perhaps a PM or designer.
The most widely used name for the deliverable is listed with additional
synonyms also displayed. Some information architecture examples and samples are linked to.
1. Content Inventory (aka Content Survey, Audit)
A content inventory is intended to provide a consolidated snapshot
of all the major sections, pages, and content on a Web site. This would include text, graphics,
and multimedia. Some even go as far as to break content down into
individual pieces or paragraphs of content. Sometimes a content inventory
is performed on content that is not yet part of a Web site. This
would be helpful for an organization that is collecting content to
be placed on a new Web site. Card sorting would be helpful for organizing
content in this situation.
Here a a couple exmples of Web content inventroy variations.
- Survey -
A high level review of a site's main sections and pages. It enables
you to develop an understanding of the general site scope and major
chunks of content.
- Detailed Audit -
this is a comprehensive inventory of every page on a site. This
inventory will list every page's filename, title, URL, and possibly
its file type and a description. It's also helpful to assign a
unique page ID that will correspond to the pages location on the
Site Map.
- Content Map -
This simply entails laying out the site content in a graphical
format. I haven't seen this used widely, and I'm not sure how much
use it would serve. If you're performing a content inventory on
a current site, then an effective site map might nullify the need
for a content map.
Sample content inventory (pdf)
Read more about content inventories for the Web
2. User Profile (aka Personas)
A user profileor persona is a realistic (but likely fictional) example of a target
audience member. The profile commonly takes the form of a one page
piece that lists the user's name, occupation, education, demographic
characteristics, computer/web experience, and site goals or likely
tasks. A stock photography picture is usually used to give a face
to the profile.
These profiles can be extremely useful in keeping
the web team focused on the user's needs. These may not be necessary
for usability experts, designers, or information architects, all
of whom should have a firm grasp of user-centric design. But they
can be beneficial for project managers, programmers, and clients.
When making decisions it's helpful to be able to say "John B.
really would have trouble with this," or "Adding this link
here would really make life easier for Sharon." User profiles
also help to reinforce the importance of an Information Architect.
It is a deliverable that documents the establishment of target audiences,
a process that might have taken a considerable amount of effort and
research.
Read more about user profiles for the Web
3. Use Case (aka User Scenario, Task Analysis, User Flow)
Use cases are narratives that describe how a user might use a system
or site. A use case illustrates a sequence of events that an actor (external
agent) might go through in order to accomplish their goal. A use case is similar to a process flow.
- Essential Use Case -
Narratives that remain relatively independent of a specific technology
or implementation.
- Real Use Case -
Narratives that incorporate the current technology and/or site
design. This is basically the same thing as a Process Flow.
Sample
use case (pdf)
Read more about use cases for the Web
4. Sitemap (aka Site Map, Site Hierarchy Map, Site Diagram, Blueprint, Web Map)
Site maps are one of the most critical and widely used information architecture
tools (along with wireframes). They show the overall structure
and hierarchy of a Web site. They can be used as the first step in
laying out the information architecture of a site, and will provide
the framework upon which to base site navigation. When I set out
to understand the IA of a current site, or design an IA for a new
site, I start by sketching out a ruff site map. Site maps can be
constructed in a wide variety of formats, but the general structure
and principles remain relatively consistent.
Sample Site
Map (pdf)
Read more about Web sitemaps
6. Wireframes (aka Wire Frame, Page Architecture, Low Fidelity Mock-Up, Page Schematic)
Information Architecture Wireframes (combined with Site Maps) are
the bread and butter tools of information architects. They are useful for
conveying the general page structure and content requirements for
individual pages.
Wireframes need to achieve a happy medium between
being too precise and too loose. What I mean by this is that a wireframe
that is too precise or detailed may leave little creative room for
the designer. A wireframe that is too loosely defined can easily
be misinterpreted by designers and developers. The format used should
be dependent upon the audience.
Using detailed wireframes will frequently
flush out new requirements and questions that nobody has thought
about yet. They also help to keep a paper trail of functional and
design decisions that are made. I sometimes use wireframes to get
people thinking and generate requirements. Wireframes will sometimes end up evolving into the default requirements document
for a Web site.
Sample Wireframes (pdf)
Sample
Wireframes 2 (pdf)
Sample
Wireframes 3 (pdf)
Read more about Web wireframes
7. Paper Prototype (aka Low Fidelity Prototype)
Paper prototyping involves using screen shots and/or hand sketched
page diagrams to quickly elicit user feedback and identify interface
IA problems. Using a paper prototype involves conducting a usability test
using a low fidelity prototype. These prototypes can be created electronically
using programs such as MS Word, Excel, Visio, or various WYSIWYG
editors. However, in many cases paper prototypes are nothing more
than loosely hand-sketched designs. The quicker these paper prototypes
can be created, the greater the benefit. Paper prototypes shouldn't incorporate
specific design elements such as color, style, fonts, detailed graphics,
etc.
You may be hesitent to present something that might resemble a 6th graders
art project to a client. However, with a bit of education the client
will be appreciative of the time and money you are saving them.
8. Story Board (aka Storyboard)
It's debatable whether a storyboards are anything different than a set of wireframes, but they can tend to illustrate more of a process than a wireframe does. However in many cases IAs add usage and process notes to wireframes. I have also see storyboards (or something resembling them) refered to as Blueprint, Schematic, Grey Model, Interaction, Interaction
Wireframe, IA Requirements Document, Design Document
Story boards typically combine information from process flows, site
maps, and other IA deliverables. They can be used to illustrate a
single screen or a whole system or site. They usually offer screen
shots or some type of graphical representation of the screens, combined
with a narrative description. Storyboards help to document the functionality
of the site and describe how users will potential use the interface.
These deliverables can be used by programmers, project managers,
upper management, and clients to ensure that everyone is on the same
page. Storyboards often turn into the initial requirements documents
that programmers begin coding from. These deliverables provide an
excellent chance to get client buy in and sign-off on the proposed
function laity and IA of a site. Story boards can be similar to a
detailed wireframe, and there is a lot of crossover between the two.
Sample
Story Board 1
Sample
Story Board 2
Sample Story Board 3 (pdf)
Sample Story
Board 4 (pdf)
Sample Story Board
5 (pdf)
9. Style Guide
Style guides are used to document baseline design requirements for
a site. They usually define font classes and a wide range of various
design conventions to be followed. This deliverable would generally
be considered the responsibility of a designer, but in some instances
the Information Architect may be covering multiple roles (as is the
case with me). HTML Wire frames are a good solution to solve multiple needs; deliverables for clients or management, and functional templates to start programming from.
Sample Style Guide (pdf)
Read more about Web style guides
Using Information Architecture Diagrams
In part 2 we take a look at the factors
that influence using information architecture deliverables. Which provides more information on using Wireframes, Site Maps, Story boards, Use Cases, Paper Prototypes, User Profiles, and Site Maps and other information architecture examples.
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